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Kakuro(Evil) https://gridpuzzle.com/kakuro/p68xg

Latest score list for #p68xg

gu
guest a second ago
13'36''
de
degree 17 minutes ago
13'10''
ph
phone 23 minutes ago
8'57''
my
myloancare 45 minutes ago
17'55''
in
insurance 24 minutes ago
18'56''
da
damage 54 minutes ago
16'55''
Mi
Mia an hour ago
19'31''
El
Electricity 50 minutes ago
5'29''
se
settlements an hour ago
4'17''
gu
guest 53 minutes ago
10'0''

Latest score list for Kakuro

da
damage solved puzzle No#ov4g9;
6'13''
an
anonymous solved puzzle No#ovvkk;
3'22''
pr
premium solved puzzle No#l29dy;
11'54''
gu
guest solved puzzle No#3eqp7;
10'46''
fa
farmstand solved puzzle No#l47j4;
9'36''
gu
guest solved puzzle No#lgyp2;
4'46''
st
stock price solved puzzle No#l29dy;
3'48''
bl
blackboard solved puzzle No#3j8ge;
14'59''
an
anonymous solved puzzle No#lgyp2;
3'34''
an
anonymous solved puzzle No#l29dy;
3'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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