26
19
5
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34
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27
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6
19
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12
11
9
6
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14
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1
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11
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7
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1
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9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/pp48r

Latest score list for #pp48r

sh
shopping a second ago
11'22''
gu
guest 18 minutes ago
11'57''
Ab
Abigail 13 minutes ago
11'37''
El
Electricity 16 minutes ago
18'51''
Lo
Logan 41 minutes ago
14'31''
Ch
Charlotte 59 minutes ago
19'59''
gu
guest an hour ago
12'28''
se
sell cash 42 minutes ago
3'59''
Sh
Shopify 2 hours ago
4'15''
Ev
Evelyn 2 hours ago
19'7''

Latest score list for Kakuro

sa
sandwich solved puzzle No#r8vd1;
14'32''
Ga
Gas solved puzzle No#rwvqj;
10'47''
Ev
Evelyn solved puzzle No#dd2qj;
8'30''
At
Attorney solved puzzle No#gqk6m;
15'55''
Be
Benjamin solved puzzle No#qygrg;
14'11''
Wi
William solved puzzle No#nwrvk;
12'10''
wa
warranty solved puzzle No#dd2qj;
14'54''
wa
warranty solved puzzle No#nwyvw;
3'53''
ma
make money solved puzzle No#4g47p;
6'31''
se
semrush solved puzzle No#vv9m9;
4'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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