14
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6
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35
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29
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7
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32
24
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11
5
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5
14
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6
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23
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6
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9
42
14
6
14
1
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6
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8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/pp620

Latest score list for #pp620

gu
guest a second ago
6'15''
gu
guest 10 minutes ago
11'41''
fi
fishing 18 minutes ago
11'7''
he
healthcare 28 minutes ago
18'22''
Cl
Claim 38 minutes ago
16'46''
pr
premium 33 minutes ago
5'38''
an
anonymous an hour ago
8'0''
gu
guest an hour ago
14'24''
an
anonymous 2 hours ago
14'40''
an
anonymous 39 minutes ago
11'52''

Latest score list for Kakuro

Re
Rehab solved puzzle No#3ng9r;
11'40''
No
Noah solved puzzle No#l8mr5;
10'23''
an
anonymous solved puzzle No#l9m90;
15'51''
an
anonymous solved puzzle No#ov5mk;
16'16''
an
anonymous solved puzzle No#ok2xm;
6'0''
No
Noah solved puzzle No#ov5mk;
11'37''
gu
guest solved puzzle No#lg580;
9'29''
gu
guest solved puzzle No#3jv91;
10'23''
Mi
Mia solved puzzle No#lp18r;
6'40''
ou
outsource solved puzzle No#ok2xm;
7'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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