12
12
17
28
24
22
10
27
21
21
8
40
27
17
9
43
3
6
27
14
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30
5
4
21
13
8
40
21
12
13
23
6
26
15
12
39
10
15
39
12
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12
18
7
12
19
26
17
15
9
20
4
10
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18
6
23
4
28
7
22
7
3
9
12
1
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7
8
9
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Kakuro(Hard) https://gridpuzzle.com/kakuro/pq7wr

Latest score list for #pq7wr

Ja
James a second ago
10'58''
an
anonymous 19 minutes ago
3'34''
Ja
Jacob 17 minutes ago
19'57''
an
anonymous 14 minutes ago
4'50''
an
anonymous 55 minutes ago
13'18''
an
anonymous 21 minutes ago
3'41''
Cl
Claim an hour ago
15'36''
Ol
Oliver an hour ago
8'3''
pr
programs an hour ago
7'29''
an
anonymous 2 hours ago
17'18''

Latest score list for Kakuro

in
injury solved puzzle No#0xe21;
14'14''
fa
farmstand solved puzzle No#7pq9m;
16'49''
pe
petrol solved puzzle No#wr1g0;
18'43''
an
anonymous solved puzzle No#1nmrd;
11'55''
So
Sophia solved puzzle No#1nmrd;
3'28''
Cl
Claim solved puzzle No#1n2r0;
11'36''
Cl
Claim solved puzzle No#4n6x8;
19'1''
gu
guest solved puzzle No#jex5e;
14'16''
in
insurance solved puzzle No#kdegm;
12'22''
gu
guest solved puzzle No#qmjvg;
11'5''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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