17
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25
31
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31
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16
3
11
4
1
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8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/pwnwz

Latest score list for #pwnwz

gu
guest a second ago
5'19''
pe
petrol 12 minutes ago
5'38''
sp
specialist 24 minutes ago
12'38''
an
anonymous 14 minutes ago
6'28''
Fi
Fitness 15 minutes ago
10'23''
gu
guest 33 minutes ago
19'55''
gu
guest 43 minutes ago
18'0''
pe
petrol 44 minutes ago
13'14''
gu
guest 2 hours ago
4'32''
an
anonymous an hour ago
19'13''

Latest score list for Kakuro

in
injury solved puzzle No#okze4;
4'39''
an
anonymous solved puzzle No#3w6g0;
7'20''
an
anonymous solved puzzle No#l46qg;
8'18''
No
Noah solved puzzle No#l4en8;
11'0''
gu
guest solved puzzle No#l9zpr;
4'27''
in
intergration solved puzzle No#3npy9;
11'12''
an
anonymous solved puzzle No#3w6g0;
17'57''
gu
guest solved puzzle No#okme4;
16'26''
gu
guest solved puzzle No#3nper;
3'38''
mo
mortgage solved puzzle No#l0271;
13'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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