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Kakuro(Evil) https://gridpuzzle.com/kakuro/q2vzq

Latest score list for #q2vzq

At
Attorney a second ago
11'25''
Pr
Prestashop 10 minutes ago
10'45''
Ja
James 6 minutes ago
5'40''
be
betmgm 19 minutes ago
3'52''
cr
credit 35 minutes ago
6'13''
su
sundays dog 44 minutes ago
17'31''
do
doctors an hour ago
8'11''
ma
makeup an hour ago
15'46''
re
realtor 38 minutes ago
18'52''
re
restoration 2 hours ago
11'57''

Latest score list for Kakuro

te
technology solved puzzle No#p22xr;
9'56''
Ma
Mason solved puzzle No#p21mv;
12'52''
Li
Liam solved puzzle No#2yxj5;
19'35''
te
teriyaki solved puzzle No#vn1y9;
3'41''
an
anonymous solved puzzle No#vnk1y;
16'1''
re
relief solved puzzle No#x9mgd;
3'28''
Ho
Hosting solved puzzle No#yyj16;
16'34''
Lo
Loans solved puzzle No#vn1y9;
14'48''
sa
sandwich solved puzzle No#vnk1y;
17'39''
se
sell cash solved puzzle No#55zv8;
10'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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