22
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40
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33
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26
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17
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26
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22
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12
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15
9
30
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30
4
1
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8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/q4r6g

Latest score list for #q4r6g

an
anonymous před sekundou
16'48''
gu
guest 16 minutami před
8'45''
an
anonymous 26 minutami před
15'45''
Mi
Mia 14 minutami před
19'0''
an
anonymous 50 minutami před
18'21''
At
Attorney 28 minutami před
16'16''
sa
sandwich 48 minutami před
6'49''
gu
guest před hodinou
14'7''
Do
Donate před hodinou
7'38''
an
anonymous před hodinou
14'25''

Latest score list for Kakuro

in
injury solved puzzle No#okze4;
4'39''
an
anonymous solved puzzle No#3w6g0;
7'20''
an
anonymous solved puzzle No#l46qg;
8'18''
No
Noah solved puzzle No#l4en8;
11'0''
gu
guest solved puzzle No#l9zpr;
4'27''
in
intergration solved puzzle No#3npy9;
11'12''
an
anonymous solved puzzle No#3w6g0;
17'57''
gu
guest solved puzzle No#okme4;
16'26''
gu
guest solved puzzle No#3nper;
3'38''
mo
mortgage solved puzzle No#l0271;
13'21''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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