9
38
18
41
18
18
6
3
10
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18
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9
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36
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5
9
14
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21
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10
1
21
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7
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7
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13
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38
1
3
9
34
6
8
1
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6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/q81yg

Latest score list for #q81yg

Ab
Abigail a second ago
16'0''
gu
guest 11 minutes ago
12'50''
gu
guest 24 minutes ago
7'35''
in
injury 34 minutes ago
14'32''
gu
guest 36 minutes ago
7'6''
Re
Rehab 27 minutes ago
4'45''
ph
phone 39 minutes ago
18'56''
an
anonymous 2 hours ago
13'37''
Ga
Gas 2 hours ago
11'6''
gu
guest 2 hours ago
17'21''

Latest score list for Kakuro

da
damage solved puzzle No#rwgng;
11'32''
pe
petrol solved puzzle No#m67pr;
11'16''
bu
business solved puzzle No#y94mp;
17'16''
Pa
Paintless solved puzzle No#ddz22;
8'53''
an
anonymous solved puzzle No#2kwkz;
6'6''
Ol
Oliver solved puzzle No#rwgng;
18'53''
gu
guest solved puzzle No#xpxwx;
10'5''
an
anonymous solved puzzle No#w8n5e;
9'37''
gu
guest solved puzzle No#2kwkz;
9'36''
he
healthcare solved puzzle No#m67pr;
17'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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