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9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/qmmvq

Latest score list for #qmmvq

gu
guest a second ago
5'32''
be
beauty 9 minutes ago
10'24''
Lo
Loans 7 minutes ago
5'55''
gu
guest 56 minutes ago
6'17''
Wo
Workers 38 minutes ago
13'18''
sa
sandwich 20 minutes ago
13'18''
an
anonymous 38 minutes ago
9'36''
Ma
Mason 37 minutes ago
7'47''
an
anonymous 47 minutes ago
15'37''
ma
makeup 2 hours ago
16'9''

Latest score list for Kakuro

sh
shopping solved puzzle No#gw272;
19'28''
gu
guest solved puzzle No#x8257;
11'23''
la
lawyer solved puzzle No#r87g4;
10'16''
an
anonymous solved puzzle No#8zy1e;
16'20''
re
recovery solved puzzle No#pp7dj;
6'10''
be
betting solved puzzle No#96pnw;
14'24''
br
brother solved puzzle No#9601x;
10'54''
da
damage solved puzzle No#zgzdm;
12'21''
Re
Recovery solved puzzle No#r87g4;
7'53''
gu
guest solved puzzle No#9601x;
3'44''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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