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Kakuro(Easy) https://gridpuzzle.com/kakuro/qmzmv

Latest score list for #qmzmv

fi
finance a second ago
11'45''
gu
guest 13 minutes ago
18'27''
Em
Emma 34 minutes ago
11'2''
me
medical 13 minutes ago
11'52''
an
anonymous 30 minutes ago
17'17''
Ma
Mason an hour ago
5'9''
fa
family 57 minutes ago
18'33''
Tr
Trading 33 minutes ago
5'15''
fi
finance an hour ago
19'6''
fr
freelance 2 hours ago
6'39''

Latest score list for Kakuro

pr
programs solved puzzle No#exe92;
7'40''
bu
business solved puzzle No#6wz0j;
10'30''
an
anonymous solved puzzle No#9g9xx;
9'33''
gu
guest solved puzzle No#59ym8;
18'53''
We
Weight loss solved puzzle No#y9m1p;
17'2''
an
anonymous solved puzzle No#6wz0j;
3'38''
gu
guest solved puzzle No#gqxv2;
18'17''
an
anonymous solved puzzle No#8vmde;
5'18''
se
semrush solved puzzle No#zgkne;
7'43''
El
Electricity solved puzzle No#y9m1p;
16'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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