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Kakuro(Evil) https://gridpuzzle.com/kakuro/qn0vg

Latest score list for #qn0vg

ph
photography há um segundo
15'42''
de
degree 18 minutos atrás
13'18''
an
anonymous 32 minutos atrás
5'35''
li
lightroom 38 minutos atrás
14'31''
gu
guest 46 minutos atrás
17'53''
an
anonymous 18 minutos atrás
3'57''
Ol
Oliver 37 minutos atrás
7'47''
an
anonymous 44 minutos atrás
11'26''
gu
guest 2 horas atrás
8'0''
Wi
William 38 minutos atrás
11'26''

Latest score list for Kakuro

gu
guest solved puzzle No#k8y45;
4'51''
an
anonymous solved puzzle No#8wry2;
10'32''
te
teriyaki solved puzzle No#6mqpj;
6'2''
mo
motivation solved puzzle No#8wdxe;
16'14''
an
anonymous solved puzzle No#8wry2;
16'54''
Re
Recovery solved puzzle No#8wry2;
17'43''
gu
guest solved puzzle No#pw1k0;
4'27''
gu
guest solved puzzle No#9egz0;
8'48''
gu
guest solved puzzle No#dp61p;
18'26''
sp
specialist solved puzzle No#29qjy;
5'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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