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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/qn829

Latest score list for #qn829

ov
overtons a second ago
10'24''
pe
petrol 7 minutes ago
19'40''
re
relief 38 minutes ago
4'38''
an
anonymous 48 minutes ago
4'48''
Ja
Jacob an hour ago
17'6''
At
Attorney an hour ago
14'10''
so
software an hour ago
13'13''
El
Electricity an hour ago
18'21''
Ho
Hosting an hour ago
7'31''
be
betting 42 minutes ago
4'29''

Latest score list for Kakuro

bu
business solved puzzle No#ov9qz;
9'50''
in
insurance solved puzzle No#l50x0;
9'17''
in
insurance solved puzzle No#l50x0;
8'30''
Do
Donate solved puzzle No#lpyzj;
6'22''
Ho
Hosting solved puzzle No#lpzvv;
3'56''
In
Investing solved puzzle No#l8mme;
11'10''
gu
guest solved puzzle No#lx288;
8'39''
pr
premium solved puzzle No#ov9qz;
9'49''
br
brother solved puzzle No#lpzvv;
17'30''
gu
guest solved puzzle No#l50x0;
13'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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