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Kakuro(Evil) https://gridpuzzle.com/kakuro/qnnjq

Latest score list for #qnnjq

Lo
Logan a second ago
7'24''
Em
Emma 5 minutes ago
17'29''
Am
Amelia 29 minutes ago
5'15''
pr
premium 48 minutes ago
13'45''
Wi
William 34 minutes ago
9'47''
gu
guest 39 minutes ago
14'53''
gu
guest an hour ago
3'22''
li
lightroom 2 hours ago
16'59''
fr
freelance 30 minutes ago
5'17''
gu
guest 2 hours ago
18'41''

Latest score list for Kakuro

te
teriyaki solved puzzle No#pn9qv;
10'58''
gu
guest solved puzzle No#5kkdr;
8'45''
gu
guest solved puzzle No#vr0k9;
17'2''
yo
youtube solved puzzle No#we5w2;
10'14''
gu
guest solved puzzle No#k88n2;
6'15''
Wo
Workers solved puzzle No#k88n2;
18'20''
gu
guest solved puzzle No#6m5jq;
14'39''
pr
premium solved puzzle No#eqwn4;
7'22''
wo
workforce solved puzzle No#165k6;
3'37''
Lo
Loans solved puzzle No#mjwm2;
15'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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