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Kakuro(Evil) https://gridpuzzle.com/kakuro/qnpzq

Latest score list for #qnpzq

Fi
Fitness a second ago
3'24''
mo
motivation 18 minutes ago
13'28''
an
anonymous 23 minutes ago
17'7''
gu
guest 46 minutes ago
6'36''
pr
programs an hour ago
5'18''
ph
photography an hour ago
13'0''
ov
overtons 33 minutes ago
5'38''
Do
Donate 24 minutes ago
6'56''
an
anonymous an hour ago
18'48''
an
anonymous 2 hours ago
6'33''

Latest score list for Kakuro

re
repair solved puzzle No#xww1x;
7'13''
fi
finance solved puzzle No#j9nd9;
5'20''
gu
guest solved puzzle No#rp44y;
6'10''
Lo
Loans solved puzzle No#75nvk;
18'43''
an
anonymous solved puzzle No#51wv0;
14'19''
So
Sophia solved puzzle No#8kww4;
9'30''
gu
guest solved puzzle No#75j6m;
6'38''
an
anonymous solved puzzle No#75nvk;
3'46''
so
software solved puzzle No#wwypq;
13'13''
cr
credit solved puzzle No#9qw7k;
11'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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