16
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9
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11
11
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15
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26
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23
6
11
9
7
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2
21
16
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17
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9
4
7
15
24
5
8
7
4
11
1
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7
8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/qz452

Latest score list for #qz452

Do
Donate a second ago
12'16''
gu
guest 7 minutes ago
7'44''
ma
masters 28 minutes ago
13'54''
Ho
Hosting 30 minutes ago
18'45''
an
anonymous 49 minutes ago
4'14''
gu
guest an hour ago
19'57''
Ol
Olivia 51 minutes ago
19'33''
do
doctors 27 minutes ago
10'12''
gu
guest an hour ago
15'6''
El
Elijah 2 hours ago
19'34''

Latest score list for Kakuro

in
insurance solved puzzle No#knd14;
11'45''
in
injury solved puzzle No#8zvve;
19'41''
gu
guest solved puzzle No#6dn0x;
12'22''
fa
farmstand solved puzzle No#ejxp7;
11'47''
ch
chocolate solved puzzle No#r8jg1;
4'29''
so
software solved puzzle No#dmd1v;
5'10''
ma
masters solved puzzle No#r8jg1;
4'6''
ov
overtons solved puzzle No#qzyv2;
12'39''
an
anonymous solved puzzle No#m9j8g;
18'52''
Ch
Charlotte solved puzzle No#qzyv2;
17'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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