16
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11
8
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28
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28
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7
12
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28
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6
21
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1
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9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/r8wdy

Latest score list for #r8wdy

gu
guest a second ago
16'10''
an
anonymous 19 minutes ago
8'58''
an
anonymous 23 minutes ago
6'18''
At
Attorney 39 minutes ago
10'34''
an
anonymous 22 minutes ago
12'0''
an
anonymous 44 minutes ago
10'0''
be
betting an hour ago
16'53''
fa
farmstand 58 minutes ago
10'22''
an
anonymous an hour ago
17'38''
gu
guest 2 hours ago
12'33''

Latest score list for Kakuro

Is
Isabella solved puzzle No#1pr0d;
7'4''
an
anonymous solved puzzle No#rp9n0;
11'19''
an
anonymous solved puzzle No#p6ejr;
8'32''
se
settlements solved puzzle No#zyw1v;
7'23''
an
anonymous solved puzzle No#51rrw;
9'41''
gu
guest solved puzzle No#8k0wk;
6'47''
an
anonymous solved puzzle No#kwdq1;
9'10''
Cl
Classes solved puzzle No#mn2kw;
10'41''
La
Lawyer solved puzzle No#rp9n0;
17'32''
In
Investing solved puzzle No#8k422;
3'41''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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