33
9
9
25
9
9
12
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12
7
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17
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14
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6
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4
17
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17
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33
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18
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6
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10
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6
15
17
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7
10
1
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3
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6
7
8
9
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123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/rmw7g

Latest score list for #rmw7g

an
anonymous před sekundou
8'9''
wo
workforce 13 minutami před
4'28''
ma
masters 28 minutami před
12'38''
Pr
Prestashop 28 minutami před
13'2''
re
repair 56 minutami před
19'8''
an
anonymous před hodinou
8'55''
Pr
Prestashop před hodinou
15'5''
an
anonymous 40 minutami před
12'32''
gu
guest 59 minutami před
4'28''
an
anonymous 2 hodinami před
6'27''

Latest score list for Kakuro

gu
guest solved puzzle No#2py69;
9'42''
El
Electricity solved puzzle No#mpg9w;
12'40''
fr
freelance solved puzzle No#zy0gn;
3'22''
Ja
James solved puzzle No#ndmp5;
4'12''
wa
warranty solved puzzle No#75jv4;
4'39''
be
betmgm solved puzzle No#1p5p0;
3'29''
ov
overtons solved puzzle No#mp6x2;
6'30''
sa
sandwich solved puzzle No#mpg9w;
6'54''
an
anonymous solved puzzle No#4d98e;
6'10''
an
anonymous solved puzzle No#4djw5;
10'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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