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Kakuro(Evil) https://gridpuzzle.com/kakuro/v42yz

Latest score list for #v42yz

gu
guest a second ago
14'27''
Co
Conference 15 minutes ago
4'45''
ma
makeup 35 minutes ago
4'59''
gu
guest 13 minutes ago
10'24''
Cl
Claim 17 minutes ago
3'58''
ph
photography 21 minutes ago
8'27''
an
anonymous an hour ago
13'38''
gu
guest an hour ago
10'11''
pr
programs 2 hours ago
8'5''
gu
guest an hour ago
10'16''

Latest score list for Kakuro

gu
guest solved puzzle No#6ne7q;
13'36''
an
anonymous solved puzzle No#wwd70;
14'32''
an
anonymous solved puzzle No#rpqw4;
7'29''
an
anonymous solved puzzle No#v0q0z;
16'55''
an
anonymous solved puzzle No#65p9n;
19'46''
Do
Donate solved puzzle No#65p9n;
15'19''
in
injury solved puzzle No#65p9n;
9'58''
an
anonymous solved puzzle No#n2w8k;
18'54''
gu
guest solved puzzle No#v0nez;
11'28''
wo
workforce solved puzzle No#rpqw4;
19'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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