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Kakuro(Evil) https://gridpuzzle.com/kakuro/v4e74

Latest score list for #v4e74

gu
guest секунду назад
13'45''
El
Elijah 10 минут назад
9'3''
gu
guest 29 минут назад
15'44''
gu
guest 37 минут назад
9'10''
Ho
Hosting 42 минут назад
12'17''
sh
shopping час назад
19'15''
an
anonymous час назад
19'49''
an
anonymous 2 часов назад
18'9''
br
brother час назад
12'30''
gu
guest 2 часов назад
18'47''

Latest score list for Kakuro

We
Weight loss solved puzzle No#3177d;
6'15''
an
anonymous solved puzzle No#31d66;
10'59''
So
Sophia solved puzzle No#o62dq;
9'28''
fi
fishing solved puzzle No#374vm;
19'27''
an
anonymous solved puzzle No#lmky2;
15'56''
Wi
William solved puzzle No#odv0v;
19'20''
Ab
Abigail solved puzzle No#3j6n5;
3'45''
an
anonymous solved puzzle No#l88y4;
7'38''
Wo
Workers solved puzzle No#odrjj;
18'54''
In
Internet solved puzzle No#odv0v;
15'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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