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Kakuro(Evil) https://gridpuzzle.com/kakuro/vnzzy

Latest score list for #vnzzy

La
Lawyer a second ago
7'25''
gu
guest 7 minutes ago
6'19''
be
beauty 30 minutes ago
18'1''
sp
specialist 21 minutes ago
4'9''
an
anonymous 33 minutes ago
10'53''
te
teriyaki an hour ago
7'52''
ph
phone 21 minutes ago
4'59''
Au
Automotive an hour ago
6'55''
gu
guest an hour ago
14'58''
gu
guest 2 hours ago
12'23''

Latest score list for Kakuro

Pa
Paintless solved puzzle No#7nn94;
12'11''
gu
guest solved puzzle No#qy48g;
4'43''
Pa
Paintless solved puzzle No#6w5x5;
9'34''
fa
farmstand solved puzzle No#9gx2q;
15'9''
Ja
Jacob solved puzzle No#m6k2q;
9'16''
gu
guest solved puzzle No#2k7gd;
8'29''
In
Investing solved puzzle No#7nn94;
13'23''
mo
mortgage solved puzzle No#1gpr6;
15'49''
pr
programs solved puzzle No#9gq1w;
3'32''
Co
Conference solved puzzle No#2k7gd;
6'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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