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Kakuro(Evil) https://gridpuzzle.com/kakuro/vwe74

Latest score list for #vwe74

an
anonymous a second ago
17'0''
gu
guest 10 minutes ago
15'8''
be
betting 28 minutes ago
7'48''
an
anonymous 25 minutes ago
15'16''
Be
Benjamin 50 minutes ago
14'13''
re
repair 57 minutes ago
17'1''
an
anonymous an hour ago
13'31''
Am
Amelia 28 minutes ago
16'24''
te
teriyaki an hour ago
7'56''
be
beauty 47 minutes ago
18'15''

Latest score list for Kakuro

my
myloancare solved puzzle No#yqkd9;
3'53''
sp
specialist solved puzzle No#1nrpk;
10'31''
sa
sandwich solved puzzle No#yqkd9;
7'19''
Am
Amelia solved puzzle No#82ez2;
4'8''
gu
guest solved puzzle No#mnvwq;
14'41''
pe
petrol solved puzzle No#6npmx;
15'20''
de
degree solved puzzle No#82ppe;
11'58''
gu
guest solved puzzle No#g4p82;
19'45''
an
anonymous solved puzzle No#9w0mk;
4'44''
an
anonymous solved puzzle No#dn5r0;
14'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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