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Kakuro(Evil) https://gridpuzzle.com/kakuro/vwm5k

Latest score list for #vwm5k

de
degree a second ago
5'48''
Sh
Shopify 10 minutes ago
8'57''
la
lawyer 34 minutes ago
10'23''
an
anonymous 26 minutes ago
9'19''
an
anonymous an hour ago
15'41''
an
anonymous an hour ago
15'15''
ch
chocolate an hour ago
18'9''
cr
crackstreams 2 hours ago
17'25''
an
anonymous 2 hours ago
14'51''
pr
programs 2 hours ago
11'18''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#9nk2w;
10'58''
an
anonymous solved puzzle No#6yq2j;
12'33''
ma
magento solved puzzle No#9nmrr;
6'45''
su
sundays dog solved puzzle No#4k2yg;
15'29''
mo
motivation solved puzzle No#wy66q;
12'27''
an
anonymous solved puzzle No#wydry;
3'31''
in
insurance solved puzzle No#enzq2;
16'58''
da
damage solved puzzle No#x94p7;
13'29''
an
anonymous solved puzzle No#rr7dj;
5'37''
Ha
Hail car solved puzzle No#rr7dj;
12'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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