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1
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/vwv4k

Latest score list for #vwv4k

Co
Conference a second ago
7'27''
be
betting 19 minutes ago
17'46''
Ur
Urgent 19 minutes ago
17'2''
re
recovery 43 minutes ago
13'57''
la
lawyer an hour ago
15'8''
my
myloancare 45 minutes ago
4'27''
wa
warranty 32 minutes ago
14'10''
mo
motivation an hour ago
18'28''
El
Elijah 53 minutes ago
10'45''
We
Weight loss an hour ago
14'58''

Latest score list for Kakuro

fi
fishing solved puzzle No#lq1dq;
15'3''
an
anonymous solved puzzle No#3e09k;
11'39''
me
medical solved puzzle No#3e09k;
3'46''
gu
guest solved puzzle No#odg57;
11'15''
Ol
Olivia solved puzzle No#l0g52;
13'27''
an
anonymous solved puzzle No#odg57;
11'30''
gu
guest solved puzzle No#okkm2;
13'17''
Mi
Mia solved puzzle No#odg57;
4'38''
gu
guest solved puzzle No#odg57;
11'34''
fr
freelance solved puzzle No#3eg74;
14'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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