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Kakuro(Evil) https://gridpuzzle.com/kakuro/wwpgq

Latest score list for #wwpgq

In
Internet a second ago
9'34''
gu
guest 16 minutes ago
11'8''
te
technology 14 minutes ago
7'14''
an
anonymous 58 minutes ago
8'12''
Ma
Mason 53 minutes ago
15'17''
he
healthcare 39 minutes ago
18'44''
an
anonymous 44 minutes ago
18'27''
gu
guest 41 minutes ago
14'53''
ph
phone 2 hours ago
13'59''
br
brother an hour ago
17'57''

Latest score list for Kakuro

te
teriyaki solved puzzle No#3jkve;
6'21''
an
anonymous solved puzzle No#odvq7;
3'59''
gu
guest solved puzzle No#37vr4;
7'45''
an
anonymous solved puzzle No#3e1n2;
18'44''
an
anonymous solved puzzle No#3e1n2;
14'58''
se
semrush solved puzzle No#3e1n2;
5'51''
gu
guest solved puzzle No#3jkve;
6'41''
mo
mortgage solved puzzle No#l46y5;
10'41''
in
injury solved puzzle No#3ngzk;
18'22''
gu
guest solved puzzle No#l0deg;
15'39''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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