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Kakuro(Evil) https://gridpuzzle.com/kakuro/wwz6y

Latest score list for #wwz6y

an
anonymous a second ago
13'51''
fr
freelance 4 minutes ago
17'15''
mo
mortgage 12 minutes ago
11'5''
ph
photography 25 minutes ago
8'52''
an
anonymous 38 minutes ago
15'36''
gu
guest an hour ago
8'52''
cr
crackstreams 30 minutes ago
5'43''
Cl
Classes 36 minutes ago
8'52''
an
anonymous 2 hours ago
14'3''
la
lawyer 2 hours ago
18'24''

Latest score list for Kakuro

sa
sandwich solved puzzle No#2y9w9;
13'54''
pr
premium solved puzzle No#rrp1j;
9'36''
Pa
Paintless solved puzzle No#q48je;
5'44''
Ab
Abigail solved puzzle No#2yxwz;
17'52''
pr
programs solved puzzle No#2y27d;
10'49''
in
injury solved puzzle No#yyjz1;
5'20''
an
anonymous solved puzzle No#4kwy4;
8'29''
an
anonymous solved puzzle No#rrrnj;
15'0''
Ur
Urgent solved puzzle No#5564r;
17'17''
Co
Conference solved puzzle No#2y9w9;
7'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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