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Kakuro(Expert) https://gridpuzzle.com/kakuro/wyr20

Latest score list for #wyr20

gu
guest a second ago
13'44''
Wo
Workers 5 minutes ago
10'27''
so
software 32 minutes ago
11'7''
an
anonymous 49 minutes ago
8'4''
re
relief 52 minutes ago
9'31''
br
brother an hour ago
7'41''
gu
guest an hour ago
20'0''
gu
guest 2 hours ago
5'50''
sa
sandwich 2 hours ago
9'17''
an
anonymous an hour ago
13'23''

Latest score list for Kakuro

in
injury solved puzzle No#v0nez;
11'4''
in
intergration solved puzzle No#g1z11;
7'18''
La
Lawsuit solved puzzle No#g1z11;
7'30''
ph
phone solved puzzle No#j9vy4;
13'49''
gu
guest solved puzzle No#4nrr5;
17'24''
gu
guest solved puzzle No#j96y1;
15'45''
la
lawyer solved puzzle No#qnk4g;
16'53''
re
recovery solved puzzle No#mng8w;
8'56''
El
Elijah solved puzzle No#4nrr5;
13'11''
gu
guest solved puzzle No#569wr;
18'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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