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Kakuro(Evil) https://gridpuzzle.com/kakuro/wyzzq

Latest score list for #wyzzq

cr
crackstreams a second ago
19'20''
Sh
Shopify 12 minutes ago
16'51''
gu
guest 39 minutes ago
9'24''
gu
guest 49 minutes ago
17'31''
so
social 53 minutes ago
12'43''
gu
guest 51 minutes ago
11'22''
gu
guest an hour ago
10'9''
gu
guest an hour ago
12'18''
an
anonymous 37 minutes ago
9'45''
be
betting 2 hours ago
11'48''

Latest score list for Kakuro

sa
sandwich solved puzzle No#2y9w9;
13'54''
pr
premium solved puzzle No#rrp1j;
9'36''
Pa
Paintless solved puzzle No#q48je;
5'44''
Ab
Abigail solved puzzle No#2yxwz;
17'52''
pr
programs solved puzzle No#2y27d;
10'49''
in
injury solved puzzle No#yyjz1;
5'20''
an
anonymous solved puzzle No#4kwy4;
8'29''
an
anonymous solved puzzle No#rrrnj;
15'0''
Ur
Urgent solved puzzle No#5564r;
17'17''
Co
Conference solved puzzle No#2y9w9;
7'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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