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Kakuro(Evil) https://gridpuzzle.com/kakuro/y07mn

Latest score list for #y07mn

Em
Emma a second ago
12'29''
We
Weight loss 10 minutes ago
5'20''
br
brother 10 minutes ago
15'37''
an
anonymous 51 minutes ago
13'54''
Ja
Jacob 34 minutes ago
12'13''
an
anonymous an hour ago
16'45''
an
anonymous an hour ago
13'25''
gu
guest an hour ago
18'20''
an
anonymous 29 minutes ago
4'10''
gu
guest an hour ago
10'39''

Latest score list for Kakuro

an
anonymous solved puzzle No#zv9pv;
19'15''
Am
Amelia solved puzzle No#1pv96;
6'0''
cr
crackstreams solved puzzle No#mng42;
15'48''
cr
crackstreams solved puzzle No#req6g;
12'1''
Wo
Workers solved puzzle No#1pv96;
15'51''
cr
credit solved puzzle No#1pv96;
5'28''
gu
guest solved puzzle No#je914;
14'9''
an
anonymous solved puzzle No#mng42;
8'19''
in
injury solved puzzle No#eqnrn;
7'18''
Sh
Shopify solved puzzle No#v0qxd;
17'13''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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