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Kakuro(Evil) https://gridpuzzle.com/kakuro/y0mqn

Latest score list for #y0mqn

an
anonymous a second ago
9'15''
Li
Liam 15 minutes ago
11'45''
fr
freelance 31 minutes ago
11'49''
Tr
Trading 26 minutes ago
7'57''
la
lawyer 37 minutes ago
5'15''
gu
guest 58 minutes ago
19'18''
In
Internet an hour ago
12'41''
an
anonymous 2 hours ago
18'28''
ph
photography an hour ago
16'26''
gu
guest 2 hours ago
16'29''

Latest score list for Kakuro

an
anonymous solved puzzle No#zv9pv;
19'15''
Am
Amelia solved puzzle No#1pv96;
6'0''
cr
crackstreams solved puzzle No#mng42;
15'48''
cr
crackstreams solved puzzle No#req6g;
12'1''
Wo
Workers solved puzzle No#1pv96;
15'51''
cr
credit solved puzzle No#1pv96;
5'28''
gu
guest solved puzzle No#je914;
14'9''
an
anonymous solved puzzle No#mng42;
8'19''
in
injury solved puzzle No#eqnrn;
7'18''
Sh
Shopify solved puzzle No#v0qxd;
17'13''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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