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Kakuro(Evil) https://gridpuzzle.com/kakuro/y0rk6

Latest score list for #y0rk6

te
teriyaki a second ago
5'56''
Tr
Trading 12 minutes ago
16'13''
wa
warranty 9 minutes ago
17'37''
an
anonymous 54 minutes ago
5'24''
Av
Ava 27 minutes ago
8'9''
At
Attorney an hour ago
18'5''
gu
guest 49 minutes ago
19'44''
gu
guest 2 hours ago
16'46''
gu
guest 28 minutes ago
5'15''
Pr
Prestashop 2 hours ago
17'34''

Latest score list for Kakuro

te
technology solved puzzle No#p22xr;
9'56''
Ma
Mason solved puzzle No#p21mv;
12'52''
Li
Liam solved puzzle No#2yxj5;
19'35''
te
teriyaki solved puzzle No#vn1y9;
3'41''
an
anonymous solved puzzle No#vnk1y;
16'1''
re
relief solved puzzle No#x9mgd;
3'28''
Ho
Hosting solved puzzle No#yyj16;
16'34''
Lo
Loans solved puzzle No#vn1y9;
14'48''
sa
sandwich solved puzzle No#vnk1y;
17'39''
se
sell cash solved puzzle No#55zv8;
10'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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