6
11
7
42
12
15
11
6
12
8
13
4
9
38
4
1
8
6
7
6
7
12
6
6
13
20
2
5
7
15
5
7
2
10
7
26
2
8
9
12
12
13
9
4
16
11
7
5
10
4
12
4
34
3
9
2
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/y17vp

Latest score list for #y17vp

an
anonymous a second ago
3'40''
an
anonymous 19 minutes ago
5'51''
an
anonymous 30 minutes ago
6'50''
so
software 10 minutes ago
12'53''
an
anonymous 27 minutes ago
15'41''
sh
shopping an hour ago
5'59''
Wo
Workers an hour ago
4'1''
an
anonymous an hour ago
10'34''
Mi
Mia 2 hours ago
12'58''
gu
guest an hour ago
5'24''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#jpq8e;
15'40''
No
Noah solved puzzle No#pp52r;
4'15''
so
software solved puzzle No#59z6d;
6'4''
li
lightroom solved puzzle No#n5n6r;
16'42''
mo
motivation solved puzzle No#591gr;
19'10''
an
anonymous solved puzzle No#n5n6r;
19'55''
Am
Amelia solved puzzle No#n5n6r;
5'12''
an
anonymous solved puzzle No#59z6d;
17'43''
an
anonymous solved puzzle No#59z6d;
14'9''
so
software solved puzzle No#pp52r;
11'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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