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Kakuro(Medium) https://gridpuzzle.com/kakuro/yvr46

Latest score list for #yvr46

pr
programs a second ago
19'58''
fa
farmstand 10 minutes ago
16'43''
re
recovery 19 minutes ago
11'19''
Mi
Mia 15 minutes ago
12'0''
an
anonymous 55 minutes ago
17'58''
gu
guest 32 minutes ago
17'6''
an
anonymous an hour ago
13'39''
so
software 2 hours ago
13'36''
Tr
Treatment 45 minutes ago
4'41''
an
anonymous 2 hours ago
13'46''

Latest score list for Kakuro

So
Sophia solved puzzle No#6wzwq;
18'4''
pr
programs solved puzzle No#xp4zp;
8'50''
Pa
Paintless solved puzzle No#exmv7;
17'56''
an
anonymous solved puzzle No#59yjd;
12'22''
gu
guest solved puzzle No#59p9r;
11'31''
gu
guest solved puzzle No#969xq;
6'9''
be
betmgm solved puzzle No#6wzwq;
9'46''
br
brother solved puzzle No#vv91k;
15'31''
cr
crackstreams solved puzzle No#vv91k;
4'28''
ph
photography solved puzzle No#9gr90;
9'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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