14
18
10
14
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20
10
10
1
5
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10
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14
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25
29
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17
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6
10
2
15
29
8
12
11
16
4
26
7
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6
7
2
15
9
17
8
34
12
7
12
10
6
12
4
12
12
9
3
16
17
10
14
3
21
1
10
35
2
17
10
5
10
6
1
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5
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8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/6wzwq

Latest score list for #6wzwq

gu
guest a second ago
11'38''
an
anonymous 7 minutes ago
8'3''
sh
shopping 7 minutes ago
18'52''
In
Internet 37 minutes ago
5'32''
Pr
Prestashop an hour ago
11'23''
pr
premium an hour ago
5'50''
gu
guest 22 minutes ago
7'14''
me
medical an hour ago
16'47''
in
insurance an hour ago
11'12''
gu
guest 2 hours ago
9'57''

Latest score list for Kakuro

my
myloancare solved puzzle No#yqkd9;
3'53''
sp
specialist solved puzzle No#1nrpk;
10'31''
sa
sandwich solved puzzle No#yqkd9;
7'19''
Am
Amelia solved puzzle No#82ez2;
4'8''
gu
guest solved puzzle No#mnvwq;
14'41''
pe
petrol solved puzzle No#6npmx;
15'20''
de
degree solved puzzle No#82ppe;
11'58''
gu
guest solved puzzle No#g4p82;
19'45''
an
anonymous solved puzzle No#9w0mk;
4'44''
an
anonymous solved puzzle No#dn5r0;
14'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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