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Kakuro(Evil) https://gridpuzzle.com/kakuro/yy089

Latest score list for #yy089

gu
guest před sekundou
3'20''
in
intergration 12 minutami před
4'32''
Is
Isabella 38 minutami před
7'10''
So
Sophia 14 minutami před
11'18''
Ma
Mason 41 minutami před
11'0''
br
brother před hodinou
6'11''
wo
workforce 56 minutami před
15'3''
Sh
Shopify 44 minutami před
7'27''
an
anonymous před hodinou
9'46''
su
sundays dog před hodinou
13'55''

Latest score list for Kakuro

Em
Emma solved puzzle No#59m7r;
9'42''
mo
mortgage solved puzzle No#vv98z;
13'51''
Re
Recovery solved puzzle No#exze7;
11'15''
Is
Isabella solved puzzle No#pqm0v;
14'7''
in
injury solved puzzle No#exze7;
5'44''
Cl
Classes solved puzzle No#pq5dg;
6'34''
an
anonymous solved puzzle No#k9201;
6'24''
he
healthcare solved puzzle No#59410;
16'42''
an
anonymous solved puzzle No#4g16g;
5'12''
ma
majority solved puzzle No#2kmn5;
11'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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