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Kakuro(Evil) https://gridpuzzle.com/kakuro/z07kn

Latest score list for #z07kn

la
lawyer een seconde geleden
9'34''
se
semrush 11 minuten geleden
10'26''
Lo
Loans 35 minuten geleden
16'12''
sa
sandwich 29 minuten geleden
10'42''
sa
sandwich 13 minuten geleden
5'49''
an
anonymous 25 minuten geleden
12'46''
fr
freelance een uur geleden
11'46''
li
lightroom een uur geleden
7'11''
gu
guest 2 uur geleden
15'3''
gu
guest 57 minuten geleden
5'51''

Latest score list for Kakuro

Is
Isabella solved puzzle No#9gx2q;
9'8''
my
myloancare solved puzzle No#qy48g;
17'29''
gu
guest solved puzzle No#y1zqn;
12'17''
bl
blackboard solved puzzle No#7nn94;
18'17''
pr
premium solved puzzle No#jppq9;
13'15''
an
anonymous solved puzzle No#2kqgd;
6'27''
su
sundays dog solved puzzle No#2k7gd;
5'34''
El
Electricity solved puzzle No#qy48g;
9'43''
In
Investing solved puzzle No#6w5x5;
9'41''
Pa
Paintless solved puzzle No#wpke0;
4'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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