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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/z0kjn

Latest score list for #z0kjn

pr
programs a second ago
6'33''
te
teriyaki 8 minutes ago
6'8''
be
betmgm 13 minutes ago
11'42''
an
anonymous 37 minutes ago
15'0''
gu
guest 49 minutes ago
7'9''
gu
guest 29 minutes ago
14'11''
Lo
Logan 54 minutes ago
14'46''
gu
guest an hour ago
11'37''
bu
business 39 minutes ago
15'51''
me
medical 39 minutes ago
10'40''

Latest score list for Kakuro

in
insurance solved puzzle No#7n9ek;
17'40''
gu
guest solved puzzle No#pqxqg;
7'45''
Fi
Fitness solved puzzle No#20e4z;
5'42''
gu
guest solved puzzle No#y9rj9;
11'18''
se
semrush solved puzzle No#xprgp;
17'10''
Ol
Oliver solved puzzle No#vv9m9;
3'25''
gu
guest solved puzzle No#wp072;
8'24''
gu
guest solved puzzle No#y9rj9;
15'25''
No
Noah solved puzzle No#xprgp;
11'54''
cr
crackstreams solved puzzle No#20e4z;
9'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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