21
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6
9
39
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7
26
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37
6
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6
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15
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4
6
9
9
15
26
9
10
1
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6
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8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/zp01e

Latest score list for #zp01e

gu
guest a second ago
9'21''
su
sundays dog 17 minutes ago
19'37''
gu
guest 38 minutes ago
11'57''
ph
phone 43 minutes ago
14'40''
We
Weight loss 34 minutes ago
3'34''
fr
freelance an hour ago
17'9''
an
anonymous 20 minutes ago
18'38''
mo
mortgage 44 minutes ago
17'33''
an
anonymous 2 hours ago
7'30''
We
Weight loss 2 hours ago
15'42''

Latest score list for Kakuro

in
insurance solved puzzle No#nw5zw;
15'1''
st
stock price solved puzzle No#wprky;
10'45''
be
beauty solved puzzle No#m8d1g;
16'21''
an
anonymous solved puzzle No#2k9j8;
11'59''
gu
guest solved puzzle No#rwp8y;
7'0''
an
anonymous solved puzzle No#d0jwp;
18'47''
an
anonymous solved puzzle No#2k9j8;
16'36''
gu
guest solved puzzle No#dd1xp;
9'54''
fr
freelance solved puzzle No#2k9j8;
7'5''
bu
business solved puzzle No#2k9j8;
5'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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