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Kakuro(Evil) https://gridpuzzle.com/kakuro/zv4ye

Latest score list for #zv4ye

Pr
Prestashop a second ago
14'40''
Ho
Hosting 15 minutes ago
15'13''
gu
guest 24 minutes ago
8'55''
an
anonymous 39 minutes ago
13'5''
Fi
Fitness an hour ago
16'35''
gu
guest 58 minutes ago
13'24''
ou
outsource an hour ago
15'31''
an
anonymous 24 minutes ago
14'27''
da
damage an hour ago
17'9''
La
Lawyer 2 hours ago
5'2''

Latest score list for Kakuro

an
anonymous solved puzzle No#l2109;
5'40''
gu
guest solved puzzle No#3jn8y;
17'11''
Em
Emma solved puzzle No#lzv9m;
8'27''
te
technology solved puzzle No#3je8e;
6'52''
an
anonymous solved puzzle No#l0mkw;
17'52''
me
medical solved puzzle No#oddyj;
4'46''
be
beauty solved puzzle No#ov4md;
4'39''
la
lawyer solved puzzle No#l2109;
7'24''
gu
guest solved puzzle No#lmpmq;
16'5''
gu
guest solved puzzle No#lzv9m;
13'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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