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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/1z2pk

Latest score list for #1z2pk

an
anonymous vor einer Sekunde
7'46''
te
teriyaki vor 3 Minuten
7'24''
mo
mortgage vor 37 Minuten
13'25''
be
beauty vor 44 Minuten
16'35''
pr
programs vor 43 Minuten
9'15''
Pr
Prestashop vor einer Stunde
5'3''
ou
outsource vor einer Stunde
8'1''
Tr
Trading vor 50 Minuten
17'36''
st
stock price vor einer Stunde
14'9''
an
anonymous vor einer Stunde
3'33''

Latest score list for Mirror Akari

yo
youtube solved puzzle No#60dgj;
18'5''
gu
guest solved puzzle No#91080;
17'28''
so
social solved puzzle No#8g7q4;
16'50''
Ol
Oliver solved puzzle No#m2pxz;
13'51''
gu
guest solved puzzle No#xjjp1;
7'0''
yo
youtube solved puzzle No#4zgyp;
10'13''
so
social solved puzzle No#24dz8;
4'39''
No
Noah solved puzzle No#j6x71;
7'4''
gu
guest solved puzzle No#60dgj;
15'34''
Ja
Jacob solved puzzle No#91080;
18'8''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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