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Mirror Akari(Medium) https://gridpuzzle.com/mirror-akari/2v8jz

Latest score list for #2v8jz

sp
specialist vor einer Sekunde
11'51''
cr
crackstreams vor 16 Minuten
16'44''
gu
guest vor 39 Minuten
3'48''
so
social vor 36 Minuten
8'12''
fa
family vor 48 Minuten
10'51''
me
medical vor 23 Minuten
15'43''
an
anonymous vor einer Stunde
19'8''
Ja
James vor 2 Stunden
19'46''
gu
guest vor 32 Minuten
9'10''
se
settlements vor 2 Stunden
8'45''

Latest score list for Mirror Akari

re
repair solved puzzle No#9p8xw;
4'57''
Pr
Prestashop solved puzzle No#r74z4;
4'18''
Ja
James solved puzzle No#715x1;
12'38''
in
insurance solved puzzle No#r7wxy;
6'37''
Fi
Fitness solved puzzle No#71n09;
15'50''
gu
guest solved puzzle No#r7wxy;
4'3''
te
technology solved puzzle No#r7p24;
16'37''
an
anonymous solved puzzle No#8yd04;
5'28''
gu
guest solved puzzle No#k7wg2;
5'33''
So
Sophia solved puzzle No#8yd04;
5'44''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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