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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/6k9nn

Latest score list for #6k9nn

an
anonymous a second ago
3'21''
an
anonymous 5 minutes ago
9'31''
be
betting 29 minutes ago
5'11''
Em
Emma 47 minutes ago
14'52''
Co
Conference an hour ago
9'28''
gu
guest 24 minutes ago
15'28''
an
anonymous an hour ago
10'54''
an
anonymous 2 hours ago
6'37''
Re
Recovery an hour ago
11'5''
El
Elijah 2 hours ago
5'59''

Latest score list for Mirror Akari

in
intergration solved puzzle No#yk7jk;
3'44''
in
intergration solved puzzle No#4e255;
19'38''
ph
photography solved puzzle No#4e255;
12'58''
Co
Conference solved puzzle No#yk7jk;
15'58''
me
medical solved puzzle No#mrg4g;
18'17''
Ol
Oliver solved puzzle No#6vv7j;
8'22''
gu
guest solved puzzle No#kxen2;
17'43''
Lo
Logan solved puzzle No#wx20e;
14'4''
an
anonymous solved puzzle No#6vv7j;
4'41''
Au
Automotive solved puzzle No#wd5jq;
3'36''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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