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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/7w7y4

Latest score list for #7w7y4

gu
guest před sekundou
16'4''
an
anonymous 10 minutami před
18'39''
in
intergration 23 minutami před
19'40''
se
semrush 51 minutami před
4'37''
gu
guest 24 minutami před
9'44''
te
technology před hodinou
17'30''
Lo
Loans před hodinou
16'51''
re
relief 57 minutami před
12'59''
gu
guest 2 hodinami před
10'12''
in
injury 2 hodinami před
4'56''

Latest score list for Mirror Akari

gu
guest solved puzzle No#jx2wy;
8'50''
an
anonymous solved puzzle No#4e20e;
7'58''
an
anonymous solved puzzle No#r56xg;
19'30''
fr
freelance solved puzzle No#yk7jk;
6'38''
Sh
Shopify solved puzzle No#jje24;
17'23''
pe
petrol solved puzzle No#2gnzd;
10'4''
gu
guest solved puzzle No#4e20e;
7'46''
gu
guest solved puzzle No#r56xg;
6'39''
bu
business solved puzzle No#4e20e;
19'3''
ma
makeup solved puzzle No#gp7vv;
4'2''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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