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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/d5e57

Latest score list for #d5e57

ma
magento för en sekund sedan
16'46''
se
semrush 4 minuter sedan
16'41''
gu
guest 24 minuter sedan
7'59''
su
sundays dog 30 minuter sedan
5'29''
an
anonymous 57 minuter sedan
18'41''
be
betmgm 56 minuter sedan
14'37''
gu
guest för en timme sedan
13'0''
gu
guest för en timme sedan
4'32''
gu
guest 44 minuter sedan
7'3''
We
Weight loss 34 minuter sedan
7'15''

Latest score list for Mirror Akari

gu
guest solved puzzle No#e6vdg;
17'16''
gu
guest solved puzzle No#5848w;
8'24''
an
anonymous solved puzzle No#mkz12;
9'53''
fi
finance solved puzzle No#e6vdg;
10'5''
ma
magento solved puzzle No#27m68;
5'4''
Re
Rehab solved puzzle No#e6vdg;
18'34''
Fi
Fitness solved puzzle No#0j6e1;
7'58''
br
brother solved puzzle No#98k7x;
18'51''
Is
Isabella solved puzzle No#e6vdg;
3'27''
Ol
Olivia solved puzzle No#w6jxe;
5'35''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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