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Mirror Akari(Expert) https://gridpuzzle.com/mirror-akari/djv77

Latest score list for #djv77

an
anonymous för en sekund sedan
10'45''
gu
guest 18 minuter sedan
18'32''
re
refinancing 14 minuter sedan
4'2''
gu
guest 56 minuter sedan
11'17''
gu
guest 20 minuter sedan
4'1''
gu
guest för en timme sedan
8'5''
gu
guest 27 minuter sedan
6'26''
bu
business för en timme sedan
13'21''
an
anonymous för en timme sedan
8'4''
gu
guest för en timme sedan
6'57''

Latest score list for Mirror Akari

be
beauty solved puzzle No#r90r0;
16'26''
re
recovery solved puzzle No#g2510;
6'4''
gu
guest solved puzzle No#y42m6;
8'38''
ph
phone solved puzzle No#zr98n;
9'5''
gu
guest solved puzzle No#dqvpj;
18'58''
gu
guest solved puzzle No#vmjgd;
8'57''
an
anonymous solved puzzle No#vm9v9;
4'37''
Ho
Hosting solved puzzle No#vm9v9;
10'7''
ma
majority solved puzzle No#zr98n;
17'7''
an
anonymous solved puzzle No#54pmr;
16'0''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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