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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/g4821v

Latest score list for #g4821v

la
lawyer för en sekund sedan
17'16''
ph
phone 5 minuter sedan
16'25''
an
anonymous 10 minuter sedan
5'34''
gu
guest 31 minuter sedan
16'58''
Do
Donate 19 minuter sedan
4'4''
gu
guest för en timme sedan
17'23''
Tr
Treatment för en timme sedan
13'6''
Ga
Gas 29 minuter sedan
8'19''
Ja
James 2 timmar sedan
17'7''
re
repair för en timme sedan
14'23''

Latest score list for Mirror Akari

Lo
Logan solved puzzle No#ppqqz;
10'1''
gu
guest solved puzzle No#r8r20;
8'44''
Ol
Olivia solved puzzle No#1y90r;
16'27''
te
teriyaki solved puzzle No#ej0xk;
14'33''
Ol
Oliver solved puzzle No#pppej;
6'35''
Av
Ava solved puzzle No#8wqk2;
4'32''
gu
guest solved puzzle No#6d4q5;
5'10''
pr
premium solved puzzle No#1y90r;
12'24''
so
social solved puzzle No#45j7g;
18'35''
an
anonymous solved puzzle No#qz2zg;
18'37''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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