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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/g7122

Latest score list for #g7122

Em
Emma a second ago
19'50''
mo
mortgage 8 minutes ago
11'50''
an
anonymous 9 minutes ago
16'36''
so
software 25 minutes ago
9'17''
mo
mortgage 46 minutes ago
4'29''
an
anonymous 17 minutes ago
9'53''
sh
shopping an hour ago
10'38''
re
refinancing 40 minutes ago
5'21''
se
settlements 2 hours ago
3'23''
Do
Donate 2 hours ago
18'26''

Latest score list for Mirror Akari

gu
guest solved puzzle No#y5md6;
3'38''
an
anonymous solved puzzle No#41jxg;
6'40''
an
anonymous solved puzzle No#41jxg;
15'4''
te
teriyaki solved puzzle No#w07n2;
15'42''
Pa
Paintless solved puzzle No#d2wrv;
3'21''
an
anonymous solved puzzle No#pmq7z;
14'1''
an
anonymous solved puzzle No#xv0vx;
4'14''
Tr
Trading solved puzzle No#npqpw;
16'30''
Ol
Oliver solved puzzle No#npd19;
8'19''
Av
Ava solved puzzle No#xv0vx;
5'41''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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