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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/g7y22

Latest score list for #g7y22

sp
specialist vor einer Sekunde
9'15''
an
anonymous vor 5 Minuten
12'30''
gu
guest vor 36 Minuten
14'24''
gu
guest vor 14 Minuten
17'50''
me
medical vor 13 Minuten
19'24''
an
anonymous vor einer Stunde
3'46''
fi
fishing vor 53 Minuten
5'38''
an
anonymous vor einer Stunde
16'31''
ov
overtons vor 29 Minuten
18'16''
ma
majority vor 44 Minuten
10'55''

Latest score list for Mirror Akari

se
settlements solved puzzle No#r8kng;
10'39''
ma
magento solved puzzle No#kn2d1;
18'37''
gu
guest solved puzzle No#qzw22;
18'21''
gu
guest solved puzzle No#v8xey;
12'25''
an
anonymous solved puzzle No#1yz49;
7'10''
an
anonymous solved puzzle No#20825;
7'44''
gu
guest solved puzzle No#v8xey;
19'47''
be
betmgm solved puzzle No#kn2d1;
9'45''
an
anonymous solved puzzle No#jnmk5;
19'42''
gu
guest solved puzzle No#20825;
18'25''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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