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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/gxnk2

Latest score list for #gxnk2

Ol
Olivia há um segundo
10'44''
In
Investing 13 minutos atrás
7'7''
an
anonymous 24 minutos atrás
5'8''
gu
guest 31 minutos atrás
19'5''
Bi
Bitcoin 20 minutos atrás
11'47''
pe
petrol há uma hora
8'25''
Ch
Charlotte há uma hora
19'46''
El
Electricity 2 horas atrás
9'16''
El
Electricity 2 horas atrás
6'14''
an
anonymous há uma hora
8'20''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#998wr;
11'48''
Ev
Evelyn solved puzzle No#99kyx;
17'6''
gu
guest solved puzzle No#pvykr;
13'18''
te
technology solved puzzle No#pvykr;
16'11''
La
Lawyer solved puzzle No#y8k49;
5'49''
an
anonymous solved puzzle No#99kyx;
7'59''
No
Noah solved puzzle No#vd5ey;
3'51''
de
degree solved puzzle No#998wr;
18'31''
an
anonymous solved puzzle No#7yd84;
10'48''
an
anonymous solved puzzle No#7yd84;
6'53''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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