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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/n9d2w

Latest score list for #n9d2w

gu
guest a second ago
5'18''
wa
warranty 5 minutes ago
9'24''
be
betting 30 minutes ago
16'57''
re
restoration 31 minutes ago
5'30''
In
Internet 46 minutes ago
16'40''
an
anonymous 29 minutes ago
14'21''
be
betting an hour ago
14'15''
In
Internet an hour ago
5'53''
an
anonymous an hour ago
16'4''
El
Elijah an hour ago
6'7''

Latest score list for Mirror Akari

Ha
Hail car solved puzzle No#eqv47;
18'35''
an
anonymous solved puzzle No#lzdgn;
11'12''
Lo
Logan solved puzzle No#n22mr;
11'5''
gu
guest solved puzzle No#l5r80;
3'50''
ov
overtons solved puzzle No#n22mr;
6'38''
Ol
Oliver solved puzzle No#3ep6k;
18'21''
La
Lawyer solved puzzle No#okpw5;
8'18''
cr
credit solved puzzle No#n22mr;
5'47''
an
anonymous solved puzzle No#37d6k;
11'36''
an
anonymous solved puzzle No#3n7nx;
9'48''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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