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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/pnr4zg

Latest score list for #pnr4zg

an
anonymous a second ago
13'3''
an
anonymous 17 minutes ago
14'23''
gu
guest 30 minutes ago
15'0''
Re
Rehab 34 minutes ago
11'46''
cr
crackstreams an hour ago
15'43''
In
Internet 30 minutes ago
15'19''
ph
photography an hour ago
7'11''
an
anonymous an hour ago
3'56''
gu
guest 39 minutes ago
6'46''
gu
guest 39 minutes ago
10'34''

Latest score list for Mirror Akari

Lo
Logan solved puzzle No#4xgne;
5'27''
gu
guest solved puzzle No#ymqgn;
17'56''
st
stock price solved puzzle No#ymqgn;
5'9''
Am
Amelia solved puzzle No#m120z;
5'5''
te
technology solved puzzle No#4xgne;
12'19''
an
anonymous solved puzzle No#8jwn2;
10'48''
sa
sandwich solved puzzle No#92grr;
7'37''
an
anonymous solved puzzle No#7mjj1;
5'52''
gu
guest solved puzzle No#e2vm7;
3'45''
Ab
Abigail solved puzzle No#7mjj1;
15'54''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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